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Author Topic: Game: PreviewTool  (Read 256 times)

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Momoko_Fan

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Game: PreviewTool
« on: May 15, 2008, 09:13:53 PM »
Here it is:



Now, let's see Sadr's opinion on the matter.
Quote
[17:06]   <Sadr->   :) nicely done, I hope Digilante will put it to good use
[17:06]   <Sadr->   you're spoiling him :P
« Last Edit: May 17, 2008, 06:43:18 PM by Sadr »
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digilante

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Re: PreviewTool
« Reply #1 on: May 16, 2008, 06:42:13 AM »
nice :D it'll definitely be useful.  the models are triangulated by the exporter so i don't actually see the exact animation in maya as it will appear in the engine.  sometimes the triangulation can cause 'popping' of the animated geometry and shading and this could show me exactly where it would need fixing.

thanks!
« Last Edit: May 16, 2008, 05:53:45 PM by digilante »
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Momoko_Fan

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Re: PreviewTool
« Reply #2 on: May 17, 2008, 02:18:06 AM »
PreviewTool now got Ogre3D dotScene support. The tile exporter script for Blender3D is deprecated due to too many bugs.





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